“That passion, it’s actually what drives us, and we feel it too. “They love what they love and want what they want,” he said of the fans raging at BlizzCon and across the internet. Adham refused to call the reaction entitlement, instead noting the community’s passion. In an interview with Kotaku, co-founder Allen Adham admitted that Blizzard expected a negative reaction to the mobile Diablo game, but perhaps not as vocal as the one following their announcement last week. ![]() ![]() But while certain parties may be eager to paint the negative reaction as entitlement from spoiled gamers, Blizzard isn’t one of them. The internet has had a few days to cool down from the announcement of Diablo Immortal, the mobile game announced and BlizzCon and rather negatively received by Blizzard’s community within and without the convention center.
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